import { BattleState } from "../../../new/common/BattleState";
import { EventId } from "../../../new/event/EventId";
import EventMgr from "../../../new/event/EventMgr";
import { ActionBase } from "./ActionBase";

/**
 * 攻击结束
 */
export class AttackEnd extends ActionBase {
    public constructor() {
        super();
    }

    excute(): void {
        EventMgr.ins.event(EventId.BATTLE_STATE, BattleState.ROLE_ACTION_END)
    }
}